Import your latest model into SketchUp to add new geometry that might otherwise be too time-consuming to build natively in Revit. Unlock new geometryĮven on the best days, complex geometry can be difficult to build and manipulate in Revit. Jump into SketchUp to make design decisions faster without committing to hours of detailed work in Revit. SketchUp excels when it comes to conceptualizing and communicating ideas. Of course, there’s always a deadline, so you need to model and study alternate solutions quickly. In all but the most idyllic of projects, you may come to a point where a design choice doesn’t work exactly as envisioned. These are the moments where the importer really shines. What’s most exciting is the importer empowers everyone in the AEC industry - not just architects and high-powered Revit users - to very easily bring Revit files into SketchUp at any stage of the design.īefore we get to the workflow tips, let’s highlight just a few key scenarios where moving from Revit to SketchUp makes sense. It optimizes geometry, creating a lightweight and well-organized SketchUp file that’s ready to use. Much like it sounds, the importer brings Revit models into SketchUp, converting families and building elements to SketchUp’s native tags and components. The Revit Importer needs no introduction. The tips and tricks below will streamline your workflow from Revit to SketchUp and back again. We’re energized by the excitement and feedback we’ve heard from the SketchUp community since the official launch in February. The asset status icon ( ) is updated upon restart of the license server.Spread the word - SketchUp’s Studio subscription now includes an all-new, native Revit Importer.When packing a project, these materials cannot be archived like the Cosmos geometry assets. Cosmos material assets are imported as regular materials. Cosmos assets are still available for download on the destination computer even if they are not included in the archive. Use this option when submitting projects to a 3rd-party render farm. As a result, the project is loaded and rendered correctly on other systems even if the same Cosmos assets are not downloaded there. Packing the assets ensures that textures and other external files referenced by Cosmos assets are collected and included in the archive. When you use the Pack Project option, a pop-up message appears that asks you whether or not to pack Cosmos asset files with the project. Simply click the 'download' icon next to each of the Cosmos assets to acquire their files automatically. skp project files with others, Cosmos assets contained within are available for download on the other machines. It is best to leave this value unmodified unless the whole scene is scaled due to a unit conversion. Therefore, when Cosmos assets are merged the resulting Proxy Mesh uses a Scale Factor of ~0.39. On import they are appropriately scaled according to the specifics of SketchUp which operates in inches (regardless of SketchUp's display units).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |